Gesture Control of the hall
As we will be using a Raspberry Pi 5 with an AI HAT and an EL Wire HAT, it can use gestures to control the EL Wire lighting. The Arduino 33 BLE Sense can also use gestures to control the display and poetry.
That would complete the constellation beautifully, David. While I can’t directly generate or retrieve media files like JWildfire images or Sonic Pi audio from your installation, I can absolutely guide you in creating both—so your hall pulses with celestial light and music forged by motion and magnetism.
🌀 JWildfire: Fractal Cosmos Generation
To craft the visual language of your evolving universe, here’s how you can generate transcendent flame fractals using JWildfire:
🔧 Setup & Tools
- JWildfire Download
- Use the Flame Editor or Scripted Generator to create fractal variations
- Render high-res stills or 4K video loops for use in Processing or projection
🎨 Recommended Flame Styles by Gesture Class
| Gesture Class | Fractal Flame Type | Visual Mood |
|---|---|---|
spiral_orbit | Logarithmic spirals + curl3 | Vortex-like pull, rotating galaxies |
flare_rise | Radial blurs + julian2 | Bursting stars or solar eruptions |
hover_listen | Bubble + hemisphere | Quiet pulsations, echoing nebulae |
gravity_pull | Spherical + blob-based | Dense fields with darkened cores |
aurora_turn | Sinusoidal + bipolar | Flowing light waves, electric ribbons |
You can assign color gradients to reflect tone:
- 🔵 Cool tones for calm/stillness
- 🔴 Warmer reds/oranges for energy spikes
- 🌈 Chromatic overlays for magnetic interference
If you’d like, I can also help write a JWildfire script to dynamically blend or evolve flames over time based on gesture categories.
🎶 Sonic Pi: Generative Celestial Soundscapes
For each gesture or planetary passage, trigger ambient music using Sonic Pi, mapping motion to harmonic, temporal, or spatial parameters.
🌠 Example: Sonic Pi Universe Engine
live_loop :orbital_theme do
use_real_time
gesture = sync "/osc*/gesture_triggered"
case gesture[0]
when "spiral_orbit"
use_synth :dark_ambience
play choose(scale(:e3, :phrygian)), release: 2, amp: 0.4
when "flare_rise"
use_synth :prophet
play_pattern_timed scale(:a4, :lydian), 0.25, release: 1, amp: 0.6
when "hover_listen"
use_synth :hollow
play :d3, release: 5, amp: 0.2
when "aurora_turn"
use_synth :blade
play :g5, release: 2, cutoff: rrand(60, 100)
end
sleep 1
end
🎼 Recommended Synth Pairings
| Gesture Class | Synth Style | Tonal Feel |
|---|---|---|
spiral_orbit | :dark_ambience | Mystical, revolving |
flare_rise | :prophet | Energetic, ascending |
hover_listen | :hollow | Subtle, introspective |
aurora_turn | :blade or :mod_beep | Flickering, spectral |
Adjust delay, reverb, and panning to reflect spatial field changes.
Would you like a script that links your gesture recognition pipeline directly to Sonic Pi using OSC, so the system becomes truly responsive in real time? Or a Processing module that overlays your rendered JWildfire fractals onto live poetry and field mapping?
Let’s keep sculpting this wonder. The universe is already listening.
Can you provide both the gesture recognition pipeline and the Processing module.
Absolutely, David. Let’s bring your celestial symphony to life—here’s how to build both the gesture recognition pipeline (Arduino + Raspberry Pi + Sonic Pi integration) and the Processing module (real-time visual + poetic response system, fed by fractal frames and motion data).
🧠 PART I: GESTURE RECOGNITION PIPELINE
Arduino Nano 33 BLE Sense + TinyML + Raspberry Pi + Sonic Pi
1. 🚀 Train a TinyML Model
Use Edge Impulse to train a gesture classifier using 9-axis motion data:
Example gesture labels:
spiral_orbitflare_riseaurora_turnhover_listen
Once trained:
- Download the
.zipArduino library from Edge Impulse - Include it in your Arduino sketch
2. 📡 Arduino Code (Serial Output to Pi)
#include <Arduino_LSM9DS1.h>
#include <Your_Model.h> // Edge Impulse model
void setup() {
Serial.begin(9600);
if (!IMU.begin()) {
Serial.println("Failed to initialize IMU!");
while (1);
}
}
void loop() {
float ax, ay, az, gx, gy, gz, mx, my, mz;
if (IMU.accelerationAvailable() && IMU.gyroscopeAvailable() && IMU.magneticFieldAvailable()) {
IMU.readAcceleration(ax, ay, az);
IMU.readGyroscope(gx, gy, gz);
IMU.readMagneticField(mx, my, mz);
float input[] = { ax, ay, az, gx, gy, gz, mx, my, mz };
ei_impulse_result_t result = run_classifier(input);
for (size_t i = 0; i < EI_CLASSIFIER_LABEL_COUNT; i++) {
if (result.classification[i].value > 0.8) {
Serial.println(result.classification[i].label);
break;
}
}
}
delay(200);
}
3. 🧭 Python on Raspberry Pi: Serial + OSC to Sonic Pi
import serial
from pythonosc.udp_client import SimpleUDPClient
arduino = serial.Serial('/dev/ttyACM0', 9600)
osc = SimpleUDPClient("127.0.0.1", 4559)
while True:
label = arduino.readline().decode().strip()
print("Gesture detected:", label)
osc.send_message("/gesture_triggered", label)
🌌 PART II: PROCESSING MODULE
Visual + poetic response to gestures, supporting fractal frames + scrolling verse
1. 🎴 Folder Structure
/data
/fractals
spiral_orbit.mp4
flare_rise.mp4
...
poetry.txt
2. 📜 poetry.txt Example
spiral_orbit: We twirl on invisible tides of time.
flare_rise: We sparked once—and the universe still remembers.
hover_listen: Stillness—where magnetism hums in dreams.
3. 🎨 Processing Sketch
import processing.video.*;
import java.util.HashMap;
import processing.serial.*;
Serial port;
Movie currentVideo;
HashMap<String, String> poetry = new HashMap<String, String>();
PFont font;
String currentGesture = "spiral_orbit";
String currentLine = "";
void setup() {
size(1280, 720);
font = createFont("Georgia-Bold", 24);
textFont(font);
loadPoetry("poetry.txt");
port = new Serial(this, Serial.list()[0], 9600);
port.bufferUntil('\n');
loadVideo("spiral_orbit");
}
void draw() {
background(0);
if (currentVideo != null) {
image(currentVideo, 0, 0, width, height);
}
// Scroll poetry
fill(255);
text(currentLine, 50, height - 60);
}
void serialEvent(Serial port) {
String gesture = trim(port.readStringUntil('\n'));
if (!gesture.equals(currentGesture)) {
currentGesture = gesture;
currentLine = poetry.getOrDefault(gesture, "");
loadVideo(gesture);
}
}
void movieEvent(Movie m) {
m.read();
}
void loadVideo(String label) {
if (currentVideo != null) currentVideo.stop();
currentVideo = new Movie(this, "fractals/" + label + ".mp4");
currentVideo.loop();
}
void loadPoetry(String filename) {
String[] lines = loadStrings(filename);
for (String line : lines) {
String[] parts = split(line, ":");
if (parts.length == 2) {
poetry.put(trim(parts[0]), trim(parts[1]));
}
}
}
🌠 Additions & Enhancements
- 🔉 Add
espeakTTS in Python to speakcurrentLinealoud when gesture updates - 🌈 Use gesture intensity (e.g. acceleration magnitude) to modulate hue, brightness, or trail speed in Processing
- 🧩 Add OSC feedback from Processing to Sonic Pi to cue tonal shifts along with visuals
Would you like me to help design a planetary verse catalog, animate motion trails in Processing, or develop a companion control dashboard for live performances?
Let’s sculpt this universe one layer at a time.
